Human

These were the stories of a restless people who long ago took to the seas and rivers in longboats, first to pillage and terrorize, then to settle. Yet there was an energy, a love of adventure, that sang from every page. Long into the night Uriel read, lighting candle after precious candle. She’d never given much thought to humans, but these stories fascinated her. In these yellowed pages were tales of bold heroes, strange and fierce animals, mighty primitive gods, and a magic that was part and fabric of that distant land.
—Elaine Cunningham, Daughter of the Drow

In the reckonings of the world, humans are the youngest of the common races, late to arrive on the world scene and short-lived in comparison to dwarves, elves, and dragons. Perhaps it is because of their shorter lives that they strive to achieve as much as they can in the years they are given. Or maybe they feel they have something to prove to the elder races, and that’s why they build their mighty empires on the foundation of conquest and trade. Whatever drives them, humans are the innovators, the achievers, and the pioneers of the worlds.

Human Traits – Building a character

It’s hard to make generalizations about humans, but your human character has these traits:

Ability Score Increase. Your ability scores each increase by 1.

Age. Humans reach adulthood in their late teens and live less than a century.

Alignment. Humans tend toward no particular alignment. The best and the worst are found among them.

Size. Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.

Speed. Your base walking speed is 30 feet.

Languages. You can speak, read, and write Common and one extra language of your choice. Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.

Faction options

When building a Human Character, you have the choice of coming from one of the following Factions:

Outcaste

Ability Score Increase. Your Constitution score increases by 1.
Interaction with the outside world. You are Disliked by the Imperia Guard, and you are Despised by the the Sorcerers of Aneg, and you are Unsure to The Lords and Men. You are Loved by other Outcaste. You are Warm to all other Factions.

The Imperia Guard

Ability Score Increase. Your Strength score increases by 1.
Interaction with the outside world. You are Loved by the Imperia Guard, and you are Warm to the the Sorcerers of Aneg, and you are Loved by The Lords and Men. You are Disliked by Outcaste.

Sorcerers of Aneg

You must be a Sorcerer to choose this Faction
Ability Score Increase. Your Charisma score increases by 1.
Interaction with the outside world. You are Warm to the Imperia Guard, and you are Loved by the the Sorcerers of Aneg, and you are Liked by The Lords and Men. You are Disliked by Outcaste.

The Lords and Men

Ability Score Increase. Your Constitution score increases by 1.
Interaction with the outside world. You are Loved by the Imperia Guard, and you are Warm to the the Sorcerers of Aneg, and you are Loved by The Lords and Men. You are Disliked by Outcaste.

Reputation with Factions

Religion

The Humans typically follow the Greek Pantheon of Gods.

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Human

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